Battlefield 6 Update 1.1.1.5 Patch Notes – Focus on Redsec Match Flow, Squad Revives, and End-of-Round Transitions
Electronic Arts and Battlefield Studios have prepared one of the first major patches for Battlefield 6 since its free-to-play Redsec battle royale module launched. Update 1.1.1.5 brings a number of fixes across Battlefield 6, with a significant focus on balancing various aspects of Redsec, specifically improving match flow and round transitions.
Release Date and Overview
The Battlefield 6 Update 1.1.1.5 is set to launch on November 11, but the patch notes have already been released. As expected, this update fixes several issues related to the Redsec battle royale mode. Players had experienced problems such as matches not ending properly once the final team was eliminated or players not transitioning to the End-of-Round screen after losing their Second Chance.
In addition to Redsec fixes, the update also addresses vehicle spawning issues in modes like Breakthrough and Conquest, ensuring better overall gameplay quality.
Major Updates in Patch 1.1.1.5
- Fixed an exploit that allowed players to ascend and access unintended areas by standing on the XFGM-6D Recon Drone and hitting it with the Sledgehammer.
- Resolved an issue where Lock-Guided Missiles did not get properly countered by enemy countermeasures such as flares.
- Corrected vehicle spawning problems in Breakthrough and Conquest modes.
- Fixed multiple Battle Royale issues affecting match flow, squad revives, and End-of-Round transitions.
- Addressed various progression, audio, and UI issues to improve clarity, reliability, and immersion.
Detailed Changelog
Player
- Fixed an issue causing higher-than-intended dispersion when going from sprinting to firing while aiming down sights (ADS).
- Corrected dispersion scaling that wrongly assumed maximum movement speed for the stance.
- Adjusted landing animations to reduce excessive camera and weapon movement while aiming down sights, improving visual stability.
- Resolved cases where the ADS aim could be displaced during sliding.
Vehicles
- Fixed Lock-Guided Missiles not getting countered correctly by enemy countermeasures like flares.
Gadgets
- Fixed an exploit allowing players to climb to unintended areas by using the Sledgehammer on the XFGM-6D Recon Drone.
Maps & Modes
- Fixed vehicle spawn issues affecting Breakthrough and Conquest.
- Resolved an issue where matches sometimes started with all sectors and objectives active simultaneously.
- Corrected destruction reset not triggering at halftime on Strikepoint in Siege of Cairo.
UI & HUD
- Fixed Anti-Air Vehicle presets in Vehicle Customisation from not displaying their unlock criteria when locked.
- Fixed squad placement screen showing the same highlighted stat for all squad members.
Progression
- Fixed the shotgun challenge “Kill 5 Enemies With a Shotgun Without Reloading” not completing properly.
- Fixed progress saving issues for the “Engineer Specialist 3” assignment.
- Fixed “Battle Royal Master Challenge 4” progress tracking issue in Redsec.
Portal
- Fixed “SpawnLoot” not spawning Ammo or Armor as intended.
- Prevented players with community creations privileges set to Block from accessing user-generated Community Experiences when a party leader hosted a match.
Audio
- Fixed an issue where activating the BF PRO Radio Channel through the Commorose did not play any sound.
Redsec (Battle Royale Mode)
- Fixed matches not ending properly after the last team was eliminated in Battle Royale (Quads) mode.
- Fixed an issue where being killed immediately after a mobile respawn could cause the squad to be eliminated instead of reviving remaining teammates.
- Resolved cases where players became stuck in a top-down map view after redeploying.
- Fixed an issue where players retained their Second Chance after redeploying and did not transition to the End-of-Round screen after the next elimination.
Stay Updated
That covers all the key changes in Battlefield 6 Update 1.1.1.5. Be sure to stay tuned to our Battlefield 6 topic for ongoing news, updates, and guides related to the game.
About the Author:
TJ Denzer is a player and writer with a lifelong passion for games. Joining the Shacknews roster in late 2019, he has since risen to Senior News Editor. Besides news coverage, TJ contributes to livestream projects like Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. Reach out to him at [email protected] or find him on BlueSky at @JohnnyChugs.
https://www.shacknews.com/article/146761/battlefield-6-update-1115-patch-notes