**Battlefield 6 Update 1.1.1.5 Patch Notes: Focus on Redsec Battle Royale Match Flow, Squad Revives, and Round Transitions**

Electronic Arts and Battlefield Studios have prepared one of the first major patches for *Battlefield 6* since the launch of its free-to-play Redsec battle royale module. Update 1.1.1.5 addresses a variety of issues across the game, with significant attention given to improving the match flow, squad revive mechanics, and end-of-round transitions in Redsec.

### Release Date and Overview

*Battlefield 6 Update 1.1.1.5* is scheduled to launch on November 11. However, the patch notes have already been released, highlighting the key fixes and improvements players can expect. While the update includes fixes for core Battlefield 6 game modes, the main focus lies on balancing and enhancing the player experience in the Redsec battle royale mode.

### Major Updates in 1.1.1.5

– Fixed an exploit that allowed players to ascend to unintended areas by standing on the XFGM-6D Recon Drone and hitting it with the Sledgehammer.
– Resolved an issue where Lock-Guided Missiles were not properly countered by enemy countermeasures such as flares.
– Corrected vehicle spawning problems in Breakthrough and Conquest game modes.
– Addressed multiple Battle Royale issues affecting match flow, squad revives, and End of Round transitions.
– Improved progression, audio, and UI systems for better clarity, reliability, and immersion.

### Detailed Changelog

#### Player Fixes
– Fixed excessive weapon dispersion when transitioning from sprinting to firing while aiming down sights (ADS).
– Corrected dispersion scaling that previously assumed maximum movement speed regardless of actual stance.
– Tuned landing animations to reduce excessive camera and weapon shake when aiming down sights, enhancing visual stability post-landing.
– Resolved ADS aim displacement when sliding.

#### Vehicles
– Fixed Lock-Guided Missiles being improperly countered when faced with enemy flares.

#### Gadgets
– Patched exploit involving the XFGM-6D Recon Drone that enabled ascending into unintended map areas.

#### Maps & Modes
– Resolved vehicle spawn failures in Breakthrough and Conquest.
– Fixed a bug where matches could start with all sectors and objectives active simultaneously.
– Fixed destruction reset issues at halftime in Strikepoint mode on Siege of Cairo.

#### UI & HUD
– Corrected Anti-Air Vehicle presets in Vehicle Customization to properly display unlock criteria.

#### Progression
– Fixed completion issues with the shotgun challenge “Kill 5 Enemies With a Shotgun Without Reloading.”
– Fixed progress saving errors for the “Engineer Specialist 3” assignment.

#### Portal
– Fixed the “SpawnLoot” feature which was not spawning Ammo or Armor correctly.
– Addressed a problem where players with community creation privileges set to Block could still access user-generated Community Experiences if the party leader hosted a match.

#### Audio
– Fixed an issue where activating the BF PRO Radio Channel via the Commrose did not produce sound.

### Redsec-Specific Fixes

– Fixed Battle Royale (Quads) matches not ending properly after the last team was eliminated.
– Addressed a critical squad revive bug where being killed immediately after a mobile respawn could eliminate the entire squad instead of reviving remaining teammates.
– Fixed players getting stuck in a top-down map view after redeploying.
– Resolved an issue where players retained their Second Chance after redeploying and failed to transition to the End of Round screen after subsequent elimination.

#### UI & HUD (Redsec)
– Fixed squad placement screen displaying the same highlighted stat for all squad members.

#### Progression (Redsec)
– Corrected progress tracking for the “Battle Royal Master Challenge 4.”

Stay tuned to our Battlefield 6 coverage for the latest news, updates, and guides to the game.

**TJ Denzer**
Senior News Editor
TJ Denzer is a veteran gamer and writer with a lifelong passion for video games. Joining Shacknews in late 2019, he has since risen to Senior News Editor, contributing to news coverage as well as livestream projects including Indie-licious and the Shacknews Stimulus Games. You can reach TJ at [email protected] or find him on BlueSky @JohnnyChugs.
https://www.shacknews.com/article/146761/battlefield-6-update-1115-patch-notes

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