Embark Studios has released one of the first major patches for *ARC Raiders*, addressing several prominent bugs that have been affecting the game. Patch 1.1.0 was rolled out this week and is now available to all players. This update focuses on fixing various exploits, glitches, and unintended gameplay issues as the development team continues to balance and polish the early success of the game.

### ARC Raiders Patch 1.1.0 Notes

Embark Studios published the patch notes for *ARC Raiders* Patch 1.1.0 on their official Discord server. The update doesn’t introduce any drastic changes but primarily delivers important fixes to improve the overall gameplay experience.

Some of the key fixes and changes include:

– Eliminated a wall exploit that allowed players to phase through walls using certain throwable animations.
– Fixed a glitch where players who were down but not out (DBNO) could not benefit from health regeneration skills.
– Addressed an issue where the Integrated Shield Recharger would only recharge while equipped.
– Fixed a bug causing Augment skills to sometimes not work.
– Resolved an exploit where deployables could push players through walls.
– Added a charge progress indicator for Integrated Shield repair.
– Fixed the bug preventing the Well-Travelled achievement from registering.
– Barricades can no longer be placed near zipline exit points to prevent abuse.
– Added the Punch Hands emote (a preorder bonus) to the game.
– Updated the schedule so new Map Conditions now become available on Saturdays.

### New Map Conditions Introduced:

– Hidden Bunker
– Night Raid
– Blue Gate
– Electromagnetic Storm

This patch marks a significant step towards enhancing gameplay stability and fairness. Players can now enjoy a more balanced and polished *ARC Raiders* experience as the developers continue to refine the game post-launch.
https://www.shacknews.com/article/146714/arc-raiders-update-110-patch-notes

By admin

Leave a Reply

Your email address will not be published. Required fields are marked *