Embark Studios has released one of the first major patches for ARC Raiders, addressing a number of prominent bugs that have been affecting the game. Patch 1.1.0 was launched this week and is now available to all players. This update offers fixes for various exploits, glitches, and unintended gameplay occurrences as the development team continues to balance and polish the game, which has been an early favorite since its release.
### ARC Raiders Patch 1.1.0 Notes
Embark Studios shared the details of Patch 1.1.0 on their Discord server earlier this week. While the update doesn’t introduce any drastic changes, it focuses on important bug fixes and quality-of-life improvements.
Some of the key fixes include:
– Eliminating a wall exploit that allowed players to phase through surfaces using certain throwable animations.
– Fixing a glitch where players who were down but not out (DBNO) could not benefit from health regeneration skills.
– Resolving an issue where the Integrated Shield Recharger only recharged when equipped.
– Addressing problems with Augment skills sometimes failing to activate.
– Fixing an exploit where deployables could push players through walls.
– Adding a charge progress indicator for Integrated Shield repair.
– Correcting the Well-Travelled achievement so that it now registers properly.
– Preventing barricades from being placed near zipline exit points.
In addition to bug fixes, the update also adds the **Punch Hands** emote, which is a preorder bonus, now available in-game. The schedule for new Map Conditions has been adjusted so that they become available every Saturday.
### New Map Conditions
– Hidden Bunker
– Night Raid
– Blue Gate
– Electromagnetic Storm
With this patch, Embark Studios aims to improve overall gameplay experience and maintain the momentum ARC Raiders has built since its launch. Be sure to update your game to enjoy these improvements and stay tuned for future updates!
https://www.shacknews.com/article/146714/arc-raiders-update-110-patch-notes