Duck-themed singleplayer extraction shooter *Escape From Duckov* is currently one of the biggest games on Steam—particularly in China, where the majority of its over 1 million sales and Overwhelmingly Positive reviews originate. While it’s drawing a comparatively smaller crowd of English-speaking players, the anglophone reception has been just as positive.

Despite its parody appearance, *Duckov* offers a surprising amount of depth. Developer Team Soda, a studio owned by China’s Bilibili media platform, isn’t resting easy on its laurels. Less than 24 hours after announcing its 1 million sales milestone, Team Soda pushed a new update packed with fresh features, balance adjustments, and bug fixes.

Most of the changes are fairly mundane. For example, orange headphones can now be dismantled for materials; there’s a new UI indicator that alerts players when they’re injured; and dogs have become more of an early-game threat thanks to their footsteps now being silenced.

But then there’s this peculiar update: the Energy and Hydration values provided by Poop have been reduced.

Let me explain this intriguing shift in duck coprophagia.

In *Escape From Duckov*, players need to manage hunger and hydration meters while looting and shooting their way through the map. These meters drain fairly quickly by default, putting early-game players under significant pressure as they try to scavenge food or secure enough income to purchase drinks and snacks.

That’s why some players resort to eating feces.

Yes, *Duckov* features a Poop item. You can gather it from porta potties scattered around the map. Its primary use is crafting a Poop Ball—a throwable weapon that inflicts a poison damage-over-time (DoT) effect on targets caught in the splash zone.

But if you’re desperate, you can also eat Poop to recover some energy and hydration—at the cost of poisoning yourself with the same effect.

With the recent update reducing the energy and hydration benefits from Poop, Team Soda seems to be dialing back this quirky survival tactic, encouraging players to explore other ways to stay alive in the chaotic world of *Escape From Duckov*.
https://www.pcgamer.com/games/third-person-shooter/after-making-1-million-sales-escape-from-duckov-makes-eating-s-worse/

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